Hello everyone,
I’m working on an interactive fiction game that contains approximately 450 individual voice clips. I’ve tried preloading all of the files in main.lua using audio.loadStream, but I receive a “failed to create audio sound” error after about 100 clips every time.
I can preload all of them using audio.loadSound in the simulator, but of course that takes a while to complete, and it crashes when testing on my iPhone 3G.
Lastly, I’ve also tried preloading the clips for each individual chapter on each chapter cutscene, but I haven’t been able to get that method to work.
Any suggestions or plugins that I could utilize?
Thanks,
Skyler [import]uid: 50814 topic_id: 10678 reply_id: 310678[/import]