Hi,
I’ve looked around for a way to do this but haven’t been able to find anything.
I’m using the function from the sample code “Simple Pool” to strike a golf ball in a mini golf (putt putt) game.
I want to prevent the user from being able to touch or “hit” the ball for the next move until the ball comes to a complete stop. Any suggestions on how to accomplish this would be appreciated.
Thanks,
Dave