Hi Caleb,
When I move the emitter (attached to my physics object) this moves all particles relative to the emitter. Do I need to insert particles into a separate display object to prevent this behaviour? Is there a cleaner way of doing this? e.g. smoke from an exhaust; car goes faster; want emitted particles to be left behind rather than staying in synch when I change emitter.x
Thanks for a great toolset by the way!
Cheers,
Andrew