I am trying to build for IOS using my Mac OS X 10.9 Mavericks but I keep getting this error message, The iOS SDK located at is missing the following component(s): (null)Please (re)install the iOS SDK. Any idea what this means and how to fix it? I am using corona build 1137.
Is there a reason you’re using build 1137?
Any way, do you have XCode installed?
I’m using 1137 because that it what I started my game on and if I use any newer build it doesn’t work and I just completed my game. I do not have XCode installed, I built my entire game using windows, so I am kinda a noob when it comes to mac, but I have a macbook.
You will need Xcode installed to be able to build for iOS as it has the requisite SDK’s needed to build the app.
Rob
Thanks for your help, it is working now!
Hi,
I’m also getting a build error ‘null’ for iOS. The problem seems to be related to the social plugin, referencing to Weibo which we did not use in our codes.
Ben.
2013-12-31 15:40:00.537 Corona Simulator[4451:d03] Using Custom Build Id 69d47d1ba9be509f9c42ceb6c37f0d37
Using additional build settings from: /Users/bencsk/Documents/Swipea/iOS_KLP V3/3.0.2/Aqua/build.settings
Runtime error
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: <error>{“status”:256,“message”:“Undefined symbols for architecture armv7:\n “_SLServiceTypeTencentWeibo”, referenced from:\n Corona::IOSSocialNativePopupProvider::canShowPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\n Corona::IOSSocialNativePopupProvider::showPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\nld: symbol(s) not found for architecture armv7\nclang: error: linker command failed with exit code 1 (use -v to see invocation)”}</error>
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:318: in function ‘build’
?: in function ‘buildExe’
?: in function <?:695>
Runtime error: …ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: <error>{“status”:256,“message”:“Undefined symbols for architecture armv7:\n “_SLServiceTypeTencentWeibo”, referenced from:\n Corona::IOSSocialNativePopupProvider::canShowPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\n Corona::IOSSocialNativePopupProvider::showPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\nld: symbol(s) not found for architecture armv7\nclang: error: linker command failed with exit code 1 (use -v to see invocation)”}</error>
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:318: in function ‘build’
?: in function ‘buildExe’
?: in function <?:695>
I’ve pinged Engineering on this.
Rob
Rob,
Thanks for looking into this. Currently, we’re unable to make any builds with all the latest CG1.0 versions we’ve downloaded.
Ben
The Social plugin issue should be fixed now.
Builds are working now. Thanks
Ben
Is there a reason you’re using build 1137?
Any way, do you have XCode installed?
I’m using 1137 because that it what I started my game on and if I use any newer build it doesn’t work and I just completed my game. I do not have XCode installed, I built my entire game using windows, so I am kinda a noob when it comes to mac, but I have a macbook.
You will need Xcode installed to be able to build for iOS as it has the requisite SDK’s needed to build the app.
Rob
Thanks for your help, it is working now!
When I attempted to create the iOS build I also received the message: The iOS SKD located at is missing the following component(s): Please (re)install the iOS SDK.
My storybook app is built with KWIK and uses version 2013.1202 in order for the navigation feature to work. I reinstalled but received the same message. Any suggestions?
Can you do a build in Xcode or something? This is my first attempt at an app… appreciate the help.
Hi @djones. The Corona SDK build process requires Xcode regardless of using KWIK or any version of Corona SDK. The error you posted tells me your XCode is not installed correctly. Please make sure you have the latest XCode 5 installed.
Rob
Thank you, Rob. I downloaded the most recent Xcode and things are running smoothly.
Hi,
I’m also getting a build error ‘null’ for iOS. The problem seems to be related to the social plugin, referencing to Weibo which we did not use in our codes.
Ben.
2013-12-31 15:40:00.537 Corona Simulator[4451:d03] Using Custom Build Id 69d47d1ba9be509f9c42ceb6c37f0d37
Using additional build settings from: /Users/bencsk/Documents/Swipea/iOS_KLP V3/3.0.2/Aqua/build.settings
Runtime error
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: <error>{“status”:256,“message”:“Undefined symbols for architecture armv7:\n “_SLServiceTypeTencentWeibo”, referenced from:\n Corona::IOSSocialNativePopupProvider::canShowPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\n Corona::IOSSocialNativePopupProvider::showPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\nld: symbol(s) not found for architecture armv7\nclang: error: linker command failed with exit code 1 (use -v to see invocation)”}</error>
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:318: in function ‘build’
?: in function ‘buildExe’
?: in function <?:695>
Runtime error: …ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: <error>{“status”:256,“message”:“Undefined symbols for architecture armv7:\n “_SLServiceTypeTencentWeibo”, referenced from:\n Corona::IOSSocialNativePopupProvider::canShowPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\n Corona::IOSSocialNativePopupProvider::showPopup(lua_State*) in libnative-popup-social.a(IOSSocialNativePopupProvider.o)\nld: symbol(s) not found for architecture armv7\nclang: error: linker command failed with exit code 1 (use -v to see invocation)”}</error>
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’
…ld/3.0.2 iOS/Aqua.app/.build/libtemplate/Builder.lua:318: in function ‘build’
?: in function ‘buildExe’
?: in function <?:695>
I’ve pinged Engineering on this.
Rob
Rob,
Thanks for looking into this. Currently, we’re unable to make any builds with all the latest CG1.0 versions we’ve downloaded.
Ben