Dyson and others,
If you are getting the following error when you try to load a new map:
runtime error:
File: mte.lua
Line: 8099
‘for’ limit must be a number
stack traceback:
mte.lua:8099: in function ‘loadMap’
main.lua:205: in main chunk
it is because the latest version of Tiled Does not put the width and height attributes inside of the object layer.
So simply add the following:
width=“100” height=“100”
into the line <objectgroup name=“Object Layer 1”
This will allow your map to load properly In the Corona emulator.