Hi,
I use gameNetwork.google and I’m correctly login but when i want to create a room my listener doesn’t respond.
My code :
local function requestCallbackCreateRoom( event )
print( event.data.roomID ) --ID of the room that was created
end
if gameNetwork.request( “isConnected” ) then
print(“ok”)
gameNetwork.request( “createRoom”,
{
playerIDs = --array of players to invite
{
myPlayerID,
playerIDlist[event.target.id].id
},
maxAutoMatchPlayers = 2, --optional, defaults to 0
minAutoMatchPlayers = 2, --optional, defaults to 0
listener = requestCallbackCreateRoom
}
)
end
I’ve tried with IDs directly in code and many different builds… it’s the same.
Any ideas plz ?
Best regards,
Gis