Hello,
I suppose this is a bug in gameNetwork library:
when we call “quitMatch” request in our turn - the system set status for all players as “done” and opponent is not able set proper outcome. (the status is set as “none”)
In this case the Game Center display text “No outcome”
When we call “QuitMatch” during not our tour - everything is OK. All status and outcome are set properly.
Could you explain me what is wrong - Am i doing something wrong or this is a bug?
Best regards,
Dario