Hello, can you help me with my game?
In game i have two levels and I created scenes.
Normal game:
main -> menu -> lvl1 -> tolvl2 -> lvl2
If you lose in lvl 1:
main -> menu -> lvl1 -> restart1 -> lvl1
If you lose in lvl 2:
main -> menu -> lvl1 -> tolvl2 -> lvl2 -> restart2
Example in restart1 is:
local composer = require( “composer” )
local scene = composer.newScene()
composer.removeScene( “lvl1” )
composer.removeHidden()
composer.gotoScene(“lvl1”)
return scene
In tolvl2 is:
local composer = require( “composer” )
local scene = composer.newScene()
composer.removeScene( “lvl1” )
composer.removeHidden()
composer.gotoScene(“lvl2”)
return scene
Problem is in: lvl2 -> restart2 -> lvl1
because, when i lose in lvl2 is displayed losing text from lvl1 and lvl2.
I think, lvl1 scene is not removed. When I’m trying to remove manual, objects from lvl1 is not exist.
What can I do for fix it?
Sorry for my bad english.
Wiktor