Hi, I’ve just upgraded to the latest version of Corona SDK. I will now build an iPhone application with a shaking effect, but then upgrade the software, it seems my old code stopped working. I encounter the following error message:
New Shake
Runtime error
?:0: attempt to perform arithmetic on field '\_time' (a nil value)
stack traceback:
[C]: ?
?: in function 'cancel'
.../scene-shake.lua:507: in function 'accelerateObjects'
.../scene-shake.lua:438: in function <...><br> ?: in function <?:226><br>
Any idea? Please, help me! [import]uid: 170055 topic_id: 29692 reply_id: 329692[/import] </…>