Hi,
besides display.newImage, it still looks good to me. I use .xScale myself so I can’t see right now where the problem is.
About display.newImage, according to the manual the syntax for beta4 is:
display.newImage( [parentGroup,] filename [, baseDirectory] [, x, y] [,isFullResolution] )
I would delete the ,0,0 part and see if that changes anything.
And if you would like to, you can send me the files and I will have a look it myself tonight when
I am back from work:
mike (at) fantomgl (dot) com
Michael [import]uid: 5712 topic_id: 1089 reply_id: 2761[/import]