Problems building for device (Mac version)

Please help?
I’m trying to build a simple demo for use on a 3rd Gen iPod Touch using a trial version of Corona Simulator v2011.268 (2011.1.20).

The app runs perfectly in the simulator and I’ve followed all the steps in the building for iPhone guide - got all my certificates, provisioning profiles etc sorted.

I click Build for iOS and fill in the details but when I click the “Build” button - the simulator checks with the server and then returns the following error

“An error occurred during the build. Please consult the Console logs (or the corresponding Terminal Window) for more details.”

My question is simple,
Does anyone have any idea where I’m going wrong (what could the possible causes be) or alternatively what is the location of the Console logs specified above so I can start to track what’s gone wrong?

Thanks in advance for any help.

Jon… [import]uid: 7901 topic_id: 7988 reply_id: 307988[/import]

In the folder with the Corona Simulator app you also find this: “Corona Terminal”

start it by double clicking on it and it opens the Terminal windows with the infos you need. [import]uid: 42078 topic_id: 7988 reply_id: 28506[/import]

Thanks for the help - I got some weird message about something missing in ._main.lua ???

Ok that was weird - I copied the files over to a new folder on my desktop and it appeared to compile ??? (I was previously running the lua script from a fat32 pen drive)

Hmm - it now works - installed and ran perfectly (although a project that was 532k worth of images (including 52k of source) weighed in at around 8meg - is this due to the trial version or can I expect a minimum size of about 8meg for a Corona app? [import]uid: 7901 topic_id: 7988 reply_id: 28522[/import]