I am just dropping a note to see if anyone is having problems with cloud calls on Android devices?
In the simulator, everything works perfectly. I drop an apk file on a device (I have a Nook and a Galaxy S3), and had problems with achievements… achievements would never load in my display scene…
I upgraded to the latest build 2013.1095. Simulator again works perfectly. Achievements now work on the devices, but everything else that was previously working is no longer working… unlocking achievements and submitting scores. My app just hangs when making those cloud calls. Its like it never returns from these calls and everything just stops.
Why would the simulator have no problems, but device build have these weird issues? Why would the issues change when upgrading to a new build?
I only tried this on Android, so I do not know if this carries over to iOS.
I would appreciate any insight to this… I am stumped.
–john