Problems using transition with composer

Hello, I am trying to use transitions while going to a next scene.

        local function playtapd(event)         local options = {     effect = "fade",     time = 800,         }         composer.gotoScene( "gamePlay",options )         end

This is what I am doing the transiction works fine. Once the transition fades out the current scene It displayes a black screen and then quickly snaps to the other scene which I wanted it to show. So it’s not actually fadding into the other scene

In my next scene background is created under scene:create() 

Are the objects in the next scene in the sceneGroup?

Also you might want to try crossFade rather than fade.

Rob

yes they are in the sceneGroup, I fixed it by moving myobjects from scene:create() to  scene:show will phase

For the record, this is not a good practice. Creation should happen in scene:create().  The scene:show() will phase is for positioning things just before the scene transitions on the screen.

Rob

Are the objects in the next scene in the sceneGroup?

Also you might want to try crossFade rather than fade.

Rob

yes they are in the sceneGroup, I fixed it by moving myobjects from scene:create() to  scene:show will phase

For the record, this is not a good practice. Creation should happen in scene:create().  The scene:show() will phase is for positioning things just before the scene transitions on the screen.

Rob