Problems with accelerometer.isShake

Hello,

Im creating a game using director.lua and I have a problem with accelerometer.isShake. The game have some levels. If I play a level and shake the mobile, all work right. The event have isShake = true, but if I leave the level using director and enter in same level or another level using director, and shake again, the event are not fired or isShake = false. Only work first time I enter a level. I dont know if the problem is from SDK or from director.lua.

Someone have experience with accelerometer.isShake event in combination with director.lua ?

Regards.
Francisco.
[import]uid: 11749 topic_id: 5444 reply_id: 305444[/import]

Guys, please write your questions at Director’s sub-forum. I don’t have too much time to answer and I really didn’t see most of the topics created for Director. I’m sorry for that and I will appreciate if you all could go to this link:

http://developer.anscamobile.com/forums/director-class [import]uid: 8556 topic_id: 5444 reply_id: 18704[/import]