Hello,
Im creating a game using director.lua and I have a problem with accelerometer.isShake. The game have some levels. If I play a level and shake the mobile, all work right. The event have isShake = true, but if I leave the level using director and enter in same level or another level using director, and shake again, the event are not fired or isShake = false. Only work first time I enter a level. I dont know if the problem is from SDK or from director.lua.
Someone have experience with accelerometer.isShake event in combination with director.lua ?
Regards.
Francisco.
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