My just released (and built yesterday using a very recent Solar2D build) game on Android gives the following “error message” when installed on a colleague’s device (you can click okay and ignore and run the app fine):
Bombaroo detected problems with app native libraries
(please consult log for detail):
liblua.so: text relocations
libjnlua5.1.so: text relocations
libopenal.so: text relocations
libmpg123.so: text relocations
libvorbisidec.so: text relocations
libalmixer.so: text relocations
libcorona.so: text relocations
Any idea why this happens and how to fix it? The app runs fine after clicking “okay” but of course this doesn’t create a professional impression.
For further info: I also get a “This app was built for an older version of Android an may not work properly” message. I know I can restrict the minimum level for “minSdkVersion” in the build settings. Might this solve this issue?