I can’t for the life of me work out what’s wrong and therefore think this could be a bug.
I’m using the applyforce for multiple characters within my game. For some reason with my third character, the applyforce is not working as expected.
I’ve been playing around and have narrowed it down a little.
char3:applyForce( 0, 0 , char3.x, char3.y )
Using the above code is moving my character, even though I’ve set the x and y force to 0.
I’ve done the same test with my two previous game characters and they don’t move, as expected.
Anyone got any clues as to why this might be? [import]uid: 112669 topic_id: 35267 reply_id: 335267[/import]