Hi, I’m game developer and I have found some problems with HTML5 builds compatibility in IE11 and Edge.
If you haven’t IE11, you can test it on a free service such this (you can use browser vpn to use it unlimited times).
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IE11 doesn’t support sounds in HTML5 builds, for example simple code:
mySound = audio.loadSound( “mySound.wav” ) audio.play(mySound)
http://refall.com/coronalabs/test1/
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IE11 doesn’t support custom fonts in HTML builds, for example simple code:
myFont = native.newFont( “framd.ttf”, 18 )
http://refall.com/coronalabs/test2/
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IE11 doesn’t support big resolution files (for building sheet sheetContentWidth=6400, sheetContentHeight=5400), for example simple code:
– 2 image sheet local sheetData1 = { width=800, height=600, numFrames=72, sheetContentWidth=6400, sheetContentHeight=5400 } local sheet1 = graphics.newImageSheet( “splash1.png”, sheetData1 ) – 1 image sheet local sheetData2 = { width=800, height=600, numFrames=72, sheetContentWidth=6400, sheetContentHeight=5400 } local sheet2 = graphics.newImageSheet( “splash2.png”, sheetData2 ) – 3 image sheet local sheetData3 = { width=800, height=600, numFrames=72, sheetContentWidth=6400, sheetContentHeight=5400 } local sheet3 = graphics.newImageSheet( “splash3.png”, sheetData3 ) local sequenceData = { { name=“seq1”, sheet=sheet1, start=1, count=72, time=2200, loopCount=1 }, { name=“seq2”, sheet=sheet2, start=1, count=72, time=2200, loopCount=1 }, { name=“seq3”, sheet=sheet3, start=1, count=72, time=1000, loopCount=1 } } local splash = display.newSprite(sheet1, sequenceData )
http://refall.com/coronalabs/test3/
Employers/sponsors require support IE11 for their audience. I really like Corona SDK and I want the devs to pay attention on these problems.
Thanks.