i have a scene where i have balls falling down and i have to avoid them hitting the floor with a paddle, so i use physics so that the balls bounce back and collide with the walls, etc. The problem is that i don’t want the balls colliding with each other, how do i do that? [import]uid: 9520 topic_id: 20710 reply_id: 320710[/import]
Hello Diegocs,
You just need to use collision filters. Refer to the detailed document that I wrote on this, which should help you figure it out.
http://developer.anscamobile.com/forum/2010/10/25/collision-filters-helper-chart
Brent Sorrentino
Ignis Design [import]uid: 9747 topic_id: 20710 reply_id: 81312[/import]
thank you very much, it solved my problem [import]uid: 9520 topic_id: 20710 reply_id: 81337[/import]