problems with SetFrame(2) and play()

If I setFrame(1) and play() a sprite, it animates as expected.

But if I SetFrame(2) and play() is doesn’t animate.

 

 

Sprite setup

{ name=POSING, start=1, count=13, time = 100, loopCount= CORONA_LOOPFOREVER }

 

I’ve seen this question posted before and it was never answered.

Hi @drewwy, can you show us the exact code you are using?  Remember to use the code button or [lua] [/lua] to display your code as code.

Also, what is “CORONA_LOOPFOREVER”?