The .lua file are in Root, the images used in the app are in \images. The \Artwork and \Vids folders contain files that are not required in the final app.
So the question is if I build the app, pointing the build process at the Root folder will it include the \Artwork and \Images folder contents?
If so I think I need to structure it like this
Root
Source
Images
Images
Vids
and then point the build process at the Source folder. Thoughts?
What is a ‘sensible’ size for a built app? Just built a basic game with minimal images and it’s 2 mb. [import]uid: 9371 topic_id: 3819 reply_id: 11590[/import]
Corona includes everything in your project folder (except source code), so only include final assets in your folder and have a separate working folder for things you don’t.
Last I checked, apps over 20mb require iTunes to download. So if you want people to be able to download and play your app right away, it should be under 20mb. If you can’t help it, I don’t think it really matters. [import]uid: 11024 topic_id: 3819 reply_id: 11598[/import]