Like many App publishers I plan to release both PAID and FREE versions of my Apps.
The changes between the versions are quite small so I’m keeping ONE main.lua with a few
if appVersion == “FREE” then tests to remove functionality that hasn’t been purchased yet.
I assume many others here are doing the same. However I need to have 2 versions of the 7 files that are required for the Icons… what is the best way to handle this in CPM? The options I can think are below.
a) Have ONE generic project Folder and manually swap the correct Icons when making each build. Not great and prone to manual errors and a forgetful mind
b) Use TWO project folders that point to the 99% of files that are the same but insert the correct Icon files into each i.e. PAID and FREE.
c) Any other solution?
I’d like to try option B) but whilst my sources files are in one directory, the art assets (>80) come from a more complex directory tree, due to updates and versions of the art assets.
How do I copy a Project so I can rename it? I don’t really want to add the files manually to the new Projects as they are coming from several directories, and I’m bound to mess something up!
Thanks for reading this far, and hopefully someone can offer advice [import]uid: 3093 topic_id: 23245 reply_id: 323245[/import]