projected trajectory in corona using Box2d

I am making a "Paper Toss " king of game where user has to select the direction and power.Then there will be a wind that will make the paper move in projected trajectory method.Can anybody give some idea as to how to start with?How to create and make an object move in projected trajectory? [import]uid: 45566 topic_id: 32043 reply_id: 332043[/import]

Check out my code library here:

http://springboardpillow.blogspot.co.uk/2012/04/sample-code.html

Take a look at the Trajectory Plotting sample:

https://developer.anscamobile.com/code/trajectory-plotting [import]uid: 8271 topic_id: 32043 reply_id: 127700[/import]

Check out my code library here:

http://springboardpillow.blogspot.co.uk/2012/04/sample-code.html

Take a look at the Trajectory Plotting sample:

https://developer.anscamobile.com/code/trajectory-plotting [import]uid: 8271 topic_id: 32043 reply_id: 127700[/import]

I have checked that .it is awesome.But i have some doubts regarding that.Basically I am tring to prepare exactly [html] http://www.2dfootballgames.com/2314/Free-Kick-Specialist-3.html [/html]game with all the functionality intact.Can i make this game using your library?Could you please give me a suggestion as to how to start that?Please guide me if possible. [import]uid: 45566 topic_id: 32043 reply_id: 128250[/import]

I think you need to play around with some graphics first to get a feel for how to render various objects. None of that game is particularly challenging, but you might want to build a proof of concept of each component first. I’m afraid I can’t guide you through building that. [import]uid: 8271 topic_id: 32043 reply_id: 128258[/import]

I have checked that .it is awesome.But i have some doubts regarding that.Basically I am tring to prepare exactly [html] http://www.2dfootballgames.com/2314/Free-Kick-Specialist-3.html [/html]game with all the functionality intact.Can i make this game using your library?Could you please give me a suggestion as to how to start that?Please guide me if possible. [import]uid: 45566 topic_id: 32043 reply_id: 128250[/import]

I think you need to play around with some graphics first to get a feel for how to render various objects. None of that game is particularly challenging, but you might want to build a proof of concept of each component first. I’m afraid I can’t guide you through building that. [import]uid: 8271 topic_id: 32043 reply_id: 128258[/import]