Properly setup iPhone4 images

I’m trying to wrap my head around how to properly configure my project so that images with the @2x suffix can be utilized when run on iPhone 4

The code is simple (as I’m just testing how visual assets are loaded according to device)

--main.lua  
--Setup background image  
local bg = display.newImage("images/10x10\_checkerboard.png")  
--There is also an image in the images folder: "images/10x10\_checkerboard@2x.png"  
bg.x = display.contentWidth/2  
bg.y = display.contentHeight/2  
--config.lua  
application =  
{  
 content =  
 {  
 width = 320,  
 height = 480,  
 scale = "zoomEven",  
   
 imageSuffix =  
 {  
 ["@2x"] = 2  
 },  
 },  
}  

No matter what I do, the @2x isn’t loaded on the device. What am I doing wrong? [import]uid: 7947 topic_id: 4421 reply_id: 304421[/import]

Got it. I overlooked a small detail in the docs

local bg = display.newImage("images/10x10\_checkerboard.png")  

should be

--Notice the "Rect" below and dimensions  
local bg = display.newImageRect("images/10x10\_checkerboard.png", 320, 480)  

Could this just be folded into display.newImage() in the future? [import]uid: 7947 topic_id: 4421 reply_id: 13796[/import]