Protect assets in iOS Build

Hi,

I’ve already made some search but I can’t information on how to protect assets files that per default are copied into iOS build. Any hint ?
[import]uid: 21692 topic_id: 5220 reply_id: 305220[/import]

can u be more specific?

png files get crushed by png crusher on iOS devices. but jpeg does not, and other formats do not.

for audio file, unless you have your own proprietary version of an audio file, no.

html files do not unless you want to compress them and uncompress them before you pass them to webkit
C [import]uid: 24 topic_id: 5220 reply_id: 17447[/import]

Hey Carlos,

png crusher is just a png compressor right ?

my issue is with this png files included in the build and available to everyone (under own iTunes library), they are not encrypted or compressed in a proprietary format.

[import]uid: 21692 topic_id: 5220 reply_id: 17494[/import]

There isn’t a built-in encryption for protecting assets. Please VOTE on this feature!

http://feedback.coronalabs.com/forums/188732-corona-sdk-feature-requests-feedback/suggestions/3899237-encrypt-binary-builds-and-files-in-system-document

There isn’t a built-in encryption for protecting assets. Please VOTE on this feature!

http://feedback.coronalabs.com/forums/188732-corona-sdk-feature-requests-feedback/suggestions/3899237-encrypt-binary-builds-and-files-in-system-document