Well, the feature still works; it’s just that it uses a container (rectangle) instead of a bitmap now. Which is clean. And you can use graphics.newMask() to still apply a bitmap. G1.0 users would of course have an issue because .mask is deprecated but it’s a small amount of code to fix that.
Where trouble would come is in the nesting; tableView>mask is two so you can only nest a widget inside of that if it uses one mask. ie: I think newButton is alright since it’s all slices - the 3rd would be text on the button. But the tableView wouldn’t be able to fit something using two elements.
I’m not sure which widgets use two masking elements (container+text) apart from scrollView/tableView, so I guess we would have to look through those for potential troublespots.