Hello guys and gals. Earlier this year I read a few articles saying (in effect) that big changes were coming for the mobile market in China. To-date, I haven’t had time to follow up on this.
However, this recent post made me start thinking about it again. (The post was about ads in China).
I’m opening this thread in the hopes that some regular readers/posters out there have real and concrete experience publishing games in the Chinese market.
So, if you have any experience in this arena, please post back and share your knowledge, experiences, and stories.
Oh, the big change can be summarize thus:
… As of earlier this year, all apps will need approval from the SAPPRFT before appearing in the app store.
…
To get approved, you must fill out a mountain of paperwork, load your game into an Android and iOS phone, and send this package to the SAPPRFT at least 20 days before your launch. Sound complex? This is the just simplified process. The standard process can take up to 3 months.