Publishing on website

Hi, i want to make an math app and sell it to schools. For this I want to publish the app on my own website so that pupils can download it directly from there (without using App Store, Google Play store etc.). Is this possible? And if it is; how?

Apple supports what are known as AdHoc builds, but you’re limited to 100 devices and you have to know the UDID’s for them before you build, so AdHoc builds don’t sound like they will work for you. Beyond that you will have to deploy through Apple’s iTunes store.

Android is different. You can put your .apk on any server, have the Android device access the website and tap on the link and it will download it and install it. You may have to configure your device to allow apps from unknown sources for this to work. For security, some schools may not allow this.

Rob

Apple support testflight builds. that’s easier than adhoc builds. but in my experience, if you want to distribute your builds, android .apk is the way to go. just copy to any device and install (your device needs to have developer mode turned On)

the downside of this is that anyone can copy your build to others that are not entended to have the app.

you can still put your app  on both stores and have links in your website to download it. if you need protection just put a login/password so only your students enter the app. i doubt all your students have android devices or only ios devices, so the official stores route should be considered.

TestFlight is great for testing apps, but Apple doesn’t allow that for distribution. The test apps expire after a short period of time.

Rob

with testflight your apps will only work for 30 days, and 1000 devices can use it.

AdHoc will work for 1 year on 100 devices.

i still don’t get why the app can’t be in both stores. you can put it for free and protect with password if you want only your students to download it.

Why would any school want to buy your app that isn’t distributed through the app stores? This is how viruses get spread.

Apple supports what are known as AdHoc builds, but you’re limited to 100 devices and you have to know the UDID’s for them before you build, so AdHoc builds don’t sound like they will work for you. Beyond that you will have to deploy through Apple’s iTunes store.

Android is different. You can put your .apk on any server, have the Android device access the website and tap on the link and it will download it and install it. You may have to configure your device to allow apps from unknown sources for this to work. For security, some schools may not allow this.

Rob

Apple support testflight builds. that’s easier than adhoc builds. but in my experience, if you want to distribute your builds, android .apk is the way to go. just copy to any device and install (your device needs to have developer mode turned On)

the downside of this is that anyone can copy your build to others that are not entended to have the app.

you can still put your app  on both stores and have links in your website to download it. if you need protection just put a login/password so only your students enter the app. i doubt all your students have android devices or only ios devices, so the official stores route should be considered.

TestFlight is great for testing apps, but Apple doesn’t allow that for distribution. The test apps expire after a short period of time.

Rob

with testflight your apps will only work for 30 days, and 1000 devices can use it.

AdHoc will work for 1 year on 100 devices.

i still don’t get why the app can’t be in both stores. you can put it for free and protect with password if you want only your students to download it.

Why would any school want to buy your app that isn’t distributed through the app stores? This is how viruses get spread.