Hi everybody, I have a few questions for the community and the PubNub Team refering to how to achieve an idea and the costs of it.
So let’s say we want to make a pong game… each of the two players connects via subscribe method … but, how does each one receives the “enemy” moves? and regarding to costs (and this is a really newbie question I think) if a player moves, each pixel that moves is a message sent to the PubNub cloud? meaning that only a 1vs1 game would be hundreds and hundreds of messages?
Another question regarding to costs: If my pong game is successful with hundreds of players on the game (and with the same thinking that my question before) will be an extraordinary expensive experience for the poor developer (me) ?
Sorry if is too newbie but I’m really considering to take PubNub as the service to make my multiplayer game.
Thank you very much for everything
-Dilip [import]uid: 58067 topic_id: 13352 reply_id: 313352[/import]