Push Client With Php Server

hi

i am making a turn based multiplayer game.

This involves a lot of server based logic(which i have currently written in php)

Being a multiplayer game, it demands push service by default.

I started working with GCM. But the biggest hurdle on this path is GCM isnt simulator friendly.

I tried luaSockets, unsuccessfully though, to implement same.

A non-blocking tcp/udp listener in my app, basically that doesnt slow down my game.

Game involves continuous graphics, so i cant wait on the port on the main thread.

so does there exists a simulator friendly push service?

Any leads on this will be helpful?

Hello,

You might try PushBots, I wrote a client module for Corona, and they have a PHP client that you can use to interface with your server code. In any case you will always need to put your app on a device to test push.

https://pushbots.com/developer

Cheers.

@develephant

to escape the need of putting it on a device is what we want to overcome.

cant we open a tcp socket in the background, and deploy a nonblocking listener?

Hello,

You might try PushBots, I wrote a client module for Corona, and they have a PHP client that you can use to interface with your server code. In any case you will always need to put your app on a device to test push.

https://pushbots.com/developer

Cheers.

@develephant

to escape the need of putting it on a device is what we want to overcome.

cant we open a tcp socket in the background, and deploy a nonblocking listener?