How easy is it to release a game embedded into the browser on itch?
I use a Windows, but my friend uses a Mac, so I want to compile onto HTML5 so he can play the game.
How much trouble is there in compiling to HTML5?
How easy is it to release a game embedded into the browser on itch?
I use a Windows, but my friend uses a Mac, so I want to compile onto HTML5 so he can play the game.
How much trouble is there in compiling to HTML5?
It is quite easy to publish Corona/Solar2D HTML games to:
Awesome!
I’ve seen in some posts that there are some features that don’t work when running from a raw .html, while most things work when using live server. Do these tests count as raw html or live server? And if these are limited in some features, is there a list of things to avoid somewhere?
Other unlisted features probably work too, but I don’t consider them ‘required’ in an average game targeting a single platform.
Go. Just get started. You don’t have to wait to test your ideas. When you build for HTML5, you have the option to run a local ‘server’ to test it.
I believe you can use plugins if they are packaged as “web”
https://docs.coronalabs.com/guide/html5/plugins/index.html#packaging
But this of course depends on the plugin supplier supporting a web version
Thank you so much! I got my project working on itch. I’m on a way better track now, thanks to you!