Putting HTML5 games embedded on itch?

How easy is it to release a game embedded into the browser on itch?

I use a Windows, but my friend uses a Mac, so I want to compile onto HTML5 so he can play the game.

How much trouble is there in compiling to HTML5?

It is quite easy to publish Corona/Solar2D HTML games to:

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Awesome!

I’ve seen in some posts that there are some features that don’t work when running from a raw .html, while most things work when using live server. Do these tests count as raw html or live server? And if these are limited in some features, is there a list of things to avoid somewhere?

  • You always need a server. All of the options above listed are server based.
  • I believe, you can’t use plugins, and perhaps some networking features.
  • All the features you need to make a game should work fine:
    • audio.*
    • display.*
    • easing.*
    • graphics.*
    • math.*
    • physics.*
    • string.*
    • table.*
    • timer.*
    • transition.*

Other unlisted features probably work too, but I don’t consider them ‘required’ in an average game targeting a single platform.

Go. Just get started. You don’t have to wait to test your ideas. When you build for HTML5, you have the option to run a local ‘server’ to test it.

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I believe you can use plugins if they are packaged as “web”

https://docs.coronalabs.com/guide/html5/plugins/index.html#packaging

But this of course depends on the plugin supplier supporting a web version

Thank you so much! I got my project working on itch. I’m on a way better track now, thanks to you!

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