Question about downloading within app's

Hi, I’m just wondering if anyone could help me, I’m currently running an app with quiet a lot of images, Now the problem I face is that with my current state (40% done) I’m already up to about 58mb, I’ve seen on a lot of games that you download the base code of the app, And then all the internals get downloaded after you launch the app, Does anyone have a guide of any sort on how to actually do this? Would be much appreciated.

Thank you.

For Android you just need

usesExpansionFile = true

to your build.settings file and Corona will split your build into APK (lua code only) and extension file (other resources like images, sounds, fonts etc). No need to implement download mechanism of any sort. More infor about this http://coronalabs.com/blog/2013/04/17/expansion-file-support-for-android/

Thank you very much! Very fast reponse :)!

For Android you just need

usesExpansionFile = true

to your build.settings file and Corona will split your build into APK (lua code only) and extension file (other resources like images, sounds, fonts etc). No need to implement download mechanism of any sort. More infor about this http://coronalabs.com/blog/2013/04/17/expansion-file-support-for-android/

Thank you very much! Very fast reponse :)!