Hey Guys,
I have a question about in app purchases, by that I mean I don’t think I fully understand how they work.
I’m updating the first app I made to free and I plan (well hope to anyway) make money off level packs through in app purchases. I went and set up everything up through itunes connect but now what I can’t understand is how do I deliver the purchase to them.
By that I mean do I include all the code (the purchasable levels, artwork, etc…) in the shipped app or do I upload those to itunes separately and when they buy it the it downloads it.
If I have to include it all at once how to prevent it from loading/changing scenes (with director) if they haven’t purchased it?
If I have upload the code separate how do I build for that as it isn’t a main.lua file, but something like: “levelpackone.lua”?
Thank you for all/any help you can give.
-Jeremy [import]uid: 23649 topic_id: 16192 reply_id: 316192[/import]

[import]uid: 3826 topic_id: 16192 reply_id: 60288[/import]