Hi!
Question:
I have a regular gravity set like this:
[lua]fisica.setGravity(0,0.5)[/lua]
I also have some balls on the screen, and when one of them collides with an object, I modify the gravity to “negative”, like this:
[lua]fisica.setGravity(0,-0.5)[/lua]
Once I change the gravity to negative, I should go to a different scene, but when I do that, an object from the previous one suddenly “appears” on it (on the new scene).
The strange thing it’s that if I use “setGravity” as “positive”, this object doesn’t appear in the new scene!
What I’m missing here?
Thanks!
Regards.