I’m working on an app which supposed to have somewhere around 1500 particles flying around.
What is the critical number of particles which is too much ?
I’m working on an app which supposed to have somewhere around 1500 particles flying around.
What is the critical number of particles which is too much ?
Hi @MATAN1992,
Which particle engine are you using? The Corona particle engine? 1500 sounds like a lot, but ultimately, much of this depends on the capabilities of each device. Older or less-powerful devices may struggle with this, while new devices (iPad Air 2) will probably handle it pretty easily.
I would suggest you attempt some testing, and also try to reduce that number down to like 500. Usually, when dealing with particle effects, I find that I can achieve a very similar effect by using particle images which are actually made up of multiple “particles”, and often it looks like the effect is more full, but it’s using less particles in total.
Best regards,
Brent
Hi @MATAN1992,
Which particle engine are you using? The Corona particle engine? 1500 sounds like a lot, but ultimately, much of this depends on the capabilities of each device. Older or less-powerful devices may struggle with this, while new devices (iPad Air 2) will probably handle it pretty easily.
I would suggest you attempt some testing, and also try to reduce that number down to like 500. Usually, when dealing with particle effects, I find that I can achieve a very similar effect by using particle images which are actually made up of multiple “particles”, and often it looks like the effect is more full, but it’s using less particles in total.
Best regards,
Brent