I understand that it is possible to preload textures, but is it possible to preload text?
The problem I’m having is that I have a long text (though not so long as to exceed texture memory), which is in a scrollview, but that when I display it, it takes a few moments to display. I was hoping there is some way to display the text without having to recreate it up every time.
Finally, which would be considered more efficient: Creating multiple objects of Text, or creating one large object of Text.