Hello, sorry if this is not the right forum for this question. I wanted to know how much will it cost me to publish an application with the coronasdk? The application itself will be provided for free. It will provide a service where that service costs money. Thanks.
Hi @tokashot,
You can use the “Starter” version of Corona for free. However, you will need to pay the membership fee of the marketplace (Apple or GooglePlay) since that is a requirement for all developers, regardless of the platform/language they develop in.
Sincerely,
Brent Sorrentino
I am actually asking because I was asked to develop an application for a company that will be released on both the Apple and Google stores. The application itself is free. Though, the service it provides is not. I do not quite understand the pricing system for corona. I want to know what to expect. I want to be able to tell the client how much this will cost them, exactly. Thanks for your time.
Hi @tokashot,
You may review our pricing options here: http://www.coronalabs.com/pricing/
When you state that the “service the app will provide is not free”, how does the client wish to charge for this? Do they want In-App Purchases to bill the users from within the app? If so, you will need to use (at least) the “Basic” version of Corona (see the pricing page).
In addition, you (or rather the client) will need to pay the Apple or Google Play market fees annually. This is required for all developers/clients who wish to publish their apps to the marketplace (even if the app itself is free to users).
Hope this helps clarify,
Brent
Thanks a lot, Brent. They have not decided on the means of charging. The application is actually a cart application. The user is going to pick the items he needs from the store and they are going to be delivered to him. There are 2 cases:
-
Cash on delivery.
-
Paying via phone using a credit card.
It is going to be one of them. I understand that the company needs to pay for basic plan for (2). Is that going to be enough for any purchases for all purchases or is it going to increase based on the store earnings.
If they decide on cash on delivery only, ho much is that going to cost them?
Thanks a lot for your time, and the information.
P.S. I understand the annual fees for hosting the application on either google or apple stores.
This does not sound like an “In App Purchase” application. IAP is specifically for goods sold through iTunes. Apple wants a cut of soft products (apps, music, magazine/news subscriptions, movies, in-game coins, features etc.). For hard products, you can do the e-commerce through whatever means your business needs. This could be through PayPal, some credit card processing, but as you say, the money transaction happens off app anyway.
If you want to use PayPal or some merchant processing for credit cards, you probably have to use a native library which would require an Enterprise Subscription. If your merchant service would work over a web based REST API or if the app itself won’t be dealing with money, the Starter account will suffice.
There is a $99 + Tax fee per year to be an Apple iOS devloper which gives you the ability to have your apps on the App Store. Google is a one time $25 fee…
Rob
Thanks a lot for the information. Really useful. I wanted to actually mark both answers but it is not possible. Thanks again Rob and Brent.
Hi @tokashot,
You can use the “Starter” version of Corona for free. However, you will need to pay the membership fee of the marketplace (Apple or GooglePlay) since that is a requirement for all developers, regardless of the platform/language they develop in.
Sincerely,
Brent Sorrentino
I am actually asking because I was asked to develop an application for a company that will be released on both the Apple and Google stores. The application itself is free. Though, the service it provides is not. I do not quite understand the pricing system for corona. I want to know what to expect. I want to be able to tell the client how much this will cost them, exactly. Thanks for your time.
Hi @tokashot,
You may review our pricing options here: http://www.coronalabs.com/pricing/
When you state that the “service the app will provide is not free”, how does the client wish to charge for this? Do they want In-App Purchases to bill the users from within the app? If so, you will need to use (at least) the “Basic” version of Corona (see the pricing page).
In addition, you (or rather the client) will need to pay the Apple or Google Play market fees annually. This is required for all developers/clients who wish to publish their apps to the marketplace (even if the app itself is free to users).
Hope this helps clarify,
Brent
Thanks a lot, Brent. They have not decided on the means of charging. The application is actually a cart application. The user is going to pick the items he needs from the store and they are going to be delivered to him. There are 2 cases:
-
Cash on delivery.
-
Paying via phone using a credit card.
It is going to be one of them. I understand that the company needs to pay for basic plan for (2). Is that going to be enough for any purchases for all purchases or is it going to increase based on the store earnings.
If they decide on cash on delivery only, ho much is that going to cost them?
Thanks a lot for your time, and the information.
P.S. I understand the annual fees for hosting the application on either google or apple stores.
This does not sound like an “In App Purchase” application. IAP is specifically for goods sold through iTunes. Apple wants a cut of soft products (apps, music, magazine/news subscriptions, movies, in-game coins, features etc.). For hard products, you can do the e-commerce through whatever means your business needs. This could be through PayPal, some credit card processing, but as you say, the money transaction happens off app anyway.
If you want to use PayPal or some merchant processing for credit cards, you probably have to use a native library which would require an Enterprise Subscription. If your merchant service would work over a web based REST API or if the app itself won’t be dealing with money, the Starter account will suffice.
There is a $99 + Tax fee per year to be an Apple iOS devloper which gives you the ability to have your apps on the App Store. Google is a one time $25 fee…
Rob
Thanks a lot for the information. Really useful. I wanted to actually mark both answers but it is not possible. Thanks again Rob and Brent.