Hello,
I made a new puzzle game with storyboard. It is based on some of my old games I made with the director class. Now I moved everything to storyboard and it is working fine… BUT sometimes I encounter a strange behaviour regarding my touch and tap listeners for images (all in the sceneGroup) and I can’t find anything which is causing this.
My code is to much to post here… that’s why I just want to ask if you encountered strange behaviour regarding touch and tap listeners also?
What’s new in this game: I’m using a tap and a touch listener on the same images. When the puzzle is finished some listeners are removed, others should still work… BUT… the problem I have: in 5% of 100% ALL touch and tap listeners are removed… even the listeners which are added while the program is running aren’t working correctly! For example: The puzzle is finished and some touchable objects are created. But the touch on this objects isn’t possible and I can’t find the reason for it because everything else is working fine and the listeners are working in 95% all the time. I don’t get error messages btw.
Print statements near the addEventListener and removeEventListener are working and don’t show any problems. EventListeners should be active regarding the feedback.
That’s why I “hope” this maybe is some known problem with Storyboard or the listeners maybe!?
Do you have any ideas what can couse this strange behaviour?
Any help is appreciated because I don’t know where to look at anymore… tried a lot
Best wishes and a Happy New Year!
Daniela
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