In the documents of adBuddiz they say
In you main lua script that gets called when your app starts, add the following code:
local AdBuddiz = require “plugin.adbuddiz”
AdBuddiz.setAndroidPublisherKey( “TEST_PUBLISHER_KEY_ANDROID” )
AdBuddiz.setIOSPublisherKey( “TEST_PUBLISHER_KEY_IOS” )
Now would I need to put that code in every scene that will be showing ads or just main.lua? I would need to define AdBuddiz in each scene but I am unsure if I need to set the key in each scene also