[quote name=“Rob Miracle” post=“406478” timestamp=“1580168667”]1. Currently iOS builds send your compiled Lua bytecode to the servers for packaging. While it may be weird, I’ve been using Corona since 2011 and I’ve never really asked for the details on what goes on behind the scene. We recently made most of the Android build process local to Android Studio. Windows, macOS, and HTML5 . builds are done locally. Checks with the server for licenses still happens across all platforms. Building with Corona Native for iOS pulls most of the build process on par with the other platforms, 2. No, Currently Corona Windows builds are win32.exe’s only. We do not have plans to make it 64 bit, 3. I believe the splash screen is only enforced on iOS, tvOS and Android. We provide a Corona splash screen for HTML, but it’s pretty easy to change and it doesn’t check to see if you have the Splash Screen plugin. 4. To use multiple apps on your device, you will need to create multiple Applications in the Apple developer portal. Each application will need either a development provisioning profile or ad-hoc provisioning profile. These can be downloaded from the website and copying to ~/Library/MobileDevice/Provisioning Profiles/ Restart the simulator afterwards and if your certificates and profiles were done correctly you can build with the simulator and install to your device. In my case, I have created three apps (test1, test2, test3) and have profiles for each of them which lets me have three apps installed at a time that I don’t need to have a dedicated profile for for trying things. You don’t need Xcode for this. Xcode will download your profiles and put them in the right folder for you, but they end up with non-human readable file names. 5. I’m certain there are some restrictions, but in most common use cases, you should be able to get things to work. Now that said, keep in mind, Corona is not designed to build background apps. There is an assumption that any Corona display objects will be rendered to an on-screen OpenGL canvas. If you do something in native while Corona is in the background that causes the screen to update isn’t guaranteed to work. Rob[/quote] I understood your answer in question 4, but what about when I don’t have a paid iOS development account? in the free account there is no way to create provisionings on the portal, so the only way is to create standard projects in xcode to generate these files?