I have some basic questions about Game Center Integration as a stand alone provider. I was looking at the tutorial here:
http://www.coronalabs.com/blog/2012/01/17/tutorial-game-center-integration-ios/
I see you can tell if the user is logged into GC. With that:
- Does gameNetwork.init just check to see if the user is logged in, or does it send them to Game Center to login?
- Do I only post GC scores/achievements if the user is logged in, or is there some kind off offline support?
The BIGGIE:
Believe it or not I have been happily using Corona build 2011.704a with no complaints. I did not want to move beyond that because I did not want to make my minimum iOS requirement 4.3 – I mean Verizon iPhones never even got a 4.3 as far as I can tell I think it only went up to 4.2.9, so that means their minimum requirement is pretty much iOS 5 isn’t that right? So is there a way to get stand alone GC support to work in 2011.704a?
Thank you!
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