Hi All,
I have a couple of questions about the iPhone 5 I hope some one can answer.
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I included a 640 x 1136 screen called Default-568h@2x.png as instructed in the build. Then I removed it. I can see no difference on the iPhone 5 when I either have it in or don’t have it in. What exactly is this supposed to do and what difference should I see on the screen?
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Apple had indicated we need to “support” the retina display on the iPhone 5 as of May 1, 2013.
Since my game is a 2D sprite graphics and background game do I need to somehow make use of those extra pixels by filling it with something? Obviously it can’t be related to actual game play since then the game wouldn’t work properly on earlier iPhones and iPads. I am using letterbox scaling btw. How are people dealing with this issue? Is Apple kicking games and apps that don’t use that area currently?
Thanks in advance for any information.
-Dennis