Hi all,
Is there a way to apply gravity to one object but “reverse gravity” to another object? For example, bricks that fall and balloons that rise, all in the same screen?
I’m trying to create an environment in which many brick-type objects are working against many balloon-type objects. The idea is that the physics environment takes care of most of their motion.
It seems this should be fairly simple, but I have not found the answer.
Thank you in advance for any help you can provide. [import]uid: 70259 topic_id: 27521 reply_id: 327521[/import]
