I’m trying to create a UI element that essentially draws a circle around an onscreen enemy - the UI element starts at 0 degrees when the player taps the enemy and eventually grows to 360 degrees (full circle) if the player holds onto that enemy for the right amount of time.
Can anybody think of a programatic method to implement this - or am I best of creating a spritesheet?
Many thanks for your help. [import]uid: 33275 topic_id: 33138 reply_id: 333138[/import]