Hi I have a question. Forgive me if my problem is easy, I’m quite the beginner.
Currently i have some random spawns
[code]local enemies = {}
local enemyGroup = display.newGroup()
local enemybasicmovesheet = sprite.newSpriteSheet(“images/sprites-player.png”, 64, 32)
local enemybasicmoveset = sprite.newSpriteSet (enemybasicmovesheet, 1, 4)
sprite.add (enemybasicmoveset, “enemybasicleft”, 2, 1, 100, 0)
sprite.add (enemybasicmoveset, “enemybasicright”, 4, 1, 100, 0)
sprite.add (enemybasicmoveset, “enemybasicup”, 1, 1, 100, 0)
sprite.add (enemybasicmoveset, “enemybasicdown”, 1, 1, 100, 0)
sprite.add (enemybasicmoveset, “enemybasicidleleft”, 1, 1, 100, 0)
sprite.add (enemybasicmoveset, “enemybasicidleright”, 3, 1, 100, 0)
local spawnLimit = 0
local function spawnEnemy()
local enemy = sprite.newSprite (enemybasicmoveset)
physics.addBody(enemy, {bounce=0})
enemy.x = math.random(0, 320)
enemy.y = math.random(0, 480)
enemy.bodyType = “kinematic”
enemy.isSensor = true
enemy.index = #enemies + 1
enemyGroup:insert(enemy)
enemy.name = “enemy”
spawnLimit = spawnLimit+1
print (spawnLimit)
print (enemy.x, enemy.y)
enemies[enemy.index] = enemy
return enemy
end
while spawnLimit < 10 do spawnEnemy() end[/code]
not sure if I’m even doing it right but I would like to make each of my spawns move randomly around the screen, much like how NPCs move around randomly, sometimes staying idle.
Also how would I enable them to move accordingly with the sprite animations? (currently, as you can see in the code there aren’t many haha)
Thanks so much! [import]uid: 132505 topic_id: 23107 reply_id: 323107[/import]