My goal is to randomly or procedurally generate a heat-map image for a game concept, but I can’t figure out the best way to accomplish it.
What I’m trying to create is a full-screen image consisting of a black background and randomly-placed red dot with a cooling color gradient radiating off of that spot, like you’d see on a weather map or one of those body-heat cameras.
Gradient = red to orange to yellow to green to blue to black
Any thoughts or suggestions?
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