Hello,
How can I rapidly change the text color? I have tried this method,but it only changes the color once,and it stays like that.
This thing would be really simple to do if we would have threads or delays (I am not talking about timer.performWithDelay() function,but actual delays,or sleep methods)
Thanks!
Bob
local colorTable = {0,1,1,1,0,1,5,0,2,0} for i = 1,#colorTable do for k = 2,#colorTable do for j = 3,#colorTable do gameOverText:setFillColor(colorTable[i],colorTable[k],colorTable[j]); end end end