Hello, was hoping someone might be able to help me out.
I’m having some issues aligning display objects with Solar 2D. (I have read the documentation, understand it, but either it’s not working in practice, or I am missing a fundamental.)
Let’s say I wanted to create a ‘hidden object’ game, but it could be anything along these lines really. How can I go about this in landscape mode, and properly align display objects on top of a background for any device. My first step is updating build.settings with the correct orientations, let’s keep it exclusively at “landscapeLeft”
-What would be the correct reference width and height in the config file? If it’s a landscape background 1920 x 1080, should it be these values of your standard image? Do the values need to be switched to portrait mode in the config file?
-What would be the best practice to implement for scale in the config file?
-Let’s create a rectangle on the screen and we wanted it at 100, 100 for all devices. I’m not getting the expected behaviour, and this is after considering a centered anchor.
Any help would be appreciated.