Dear all,
I am experiencing a problem and any help would be appreciate. I am building a game that uses a dictionary that is a file containing 48000 lines. For protecting purpose this text file is encoded, with an in house algorithm. I have to read this file and put its contents in an 3 dimensions array at the launching of my app. This process takes around 6 seconds in the simulator. When i run it on my Ipad, it crashes with “Failed to launch in time” error. The function for reading/decoding is quite optimized.
Does anybody has experienced reading big file ?
Many thanks in advance,
Best regards,
Jérôme. [import]uid: 96703 topic_id: 21268 reply_id: 321268[/import]
