Hello,
I am trying to read the contents of various text files to display the titles of songs in a rhythm game.
The following code is what i currently have. The output definitely works but the io.open section is not reading the contents. (When test text is substituted it functions perfectly)
The text files are contained in a ‘songs’ folder inside the project folder. I understand that there is a system.DocumentsDirectory folder but I am not sure where it is located for Win32 apps?
for i=1,10 do freemode\_songRect = display.newRect( 303 ,(50\*i), 594, 50 ) freemode\_songRect.strokeWidth = 3 freemode\_songRect:setFillColor( 1,1,1,0 ) freemode\_songRect:setStrokeColor( 1,1,1 ) scrollView:insert(freemode\_songRect) local file, errorString = io.open( "songs/" .. i .. ".txt", "r" ) if not file then -- Error occurred; output the cause print( "File error: " .. errorString ) else -- Read data from file local contents = file:read( "\*a" ) -- Output the file contents freemode\_songRectText = display.newText( contents, 30,(50\*i), "ahgr.ttf", 20 ) freemode\_songRectText.anchorX = 0 freemode\_songRectText.align = "left" scrollView:insert(freemode\_songRectText) -- Close the file handle io.close( file ) end file = nil table.insert(freemode\_songRectList, i) table.insert(freemode\_songRectTextList, i) end