Hi, I’m currently developing a Corona app in which I’d like to apply effects on an audio track in real time while I’m moving an object on the screen. For instance, I’d like to apply a low pass filter-high pass filter, depending on the position of the object on the X-axis and an echo-reverb depending on the position of the object on the Y-axis.
It seems that Corona does not support such kind of features. I was wondering if someone would know a different kind of approach to the issue, and/or if there’s some way to integrate native Android audio processing functions into the Corona Lua code.